Watch the line move
Send a share of your levies at a neighbour and companies of spearmen form up on the border, push it forward tile by tile, and meet the defenders coming the other way.
| Realm | Land | Levies | Gold |
|---|
Click unclaimed land or a neighbour to march on it with the share of your levies set on the slider. Click land across the water to send longships.
Right-click any realm for diplomacy: pacts, gifts, trade bans.
Build with the bar below or keys 1–0, then click the map. Click an existing building of the same kind to enlarge it.
Towns raise your levy cap. Keeps harden your borders. Harbours and markets bring gold. A mage tower lets you hurl fireballs, loose a dragon or call down a starfall; ballista towers shoot them out of the sky.
War galleys: click one to choose it, or hold Shift and drag a box round several, then click the sea to send them there.
Camera: drag to pan, wheel to zoom, right-drag or Q/E/R/F to turn and tilt, WASD to move, C to return home. Space pauses. [ and ] change the slider.
On a touch screen: tap to march or build, drag to move the map, pinch to zoom, twist two fingers to turn, and hold a finger on a realm for diplomacy.
Hold four fifths of the realm to win.
Click anywhere to close.
Raise your banner. Break your neighbours. Take the realm.
Reaching the server…
Free to play in your browser. Nothing to download, no account needed.
No battle screens and no menus full of numbers. Everything that happens, happens on the land in front of you.
Send a share of your levies at a neighbour and companies of spearmen form up on the border, push it forward tile by tile, and meet the defenders coming the other way.
Towns raise your levy cap, keeps harden a border, harbours and markets fill your purse. Roads appear between your holdings and caravans walk them.
Raise a mage tower and you can hurl fireballs, loose a dragon on a province, or pull down a starfall. Ballista towers are how your rivals answer.
Swear a pact, lend levies, send gold, ban trade. Break your word and every lord in the realm will know you for an oathbreaker.
Continents, island chains, twin shores or a ring around an inland sea. Each is generated fresh from a seed you can share.
Longships carry an invasion to any coast. War galleys sink them, and seize the merchant cogs that make your rivals rich.
Pick any unclaimed land. A dozen kingdoms and a hundred tribes are doing the same.
Take the wilds, then the tribes, then choose which neighbour to trust and which to break.
Hold four fifths of the realm and it is yours.
Play solo against lords run by the game: they expand, ally, betray and cast as a player would, at four levels of ruthlessness.
Or against people: join the public game gathering at the top of this page, or host a private one and send friends the code. Every player's browser runs the same simulation in step, so a realm full of banners needs only a small server.
crusades.io is free to play, and free software under the GNU AGPL v3.
Its simulation is built on the OpenFront engine.
Every change to the game, straight from its history. The site redeploys itself with each one.
Game code
Teams are sorted for you: evenly, with clan-mates kept together. They may shift as lords arrive, and are fixed when the game begins.
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